Rss

#1GAM for March: Learning experience

I am not going to be completing my #1GAM project, unfortunately. I do have an executable download for Mac and could wrap up the Android/iOS stuff, but...

Read More

#1GAM

#1GAM

I’m giving this #1GAM thing a try. March’s theme is “rogue”, so naturally I went with a top-down roguelike called ARogueLike. This...

Read More

Simple Python script to strip EXIF data from a JPEG

I needed a way to strip EXIF data from JPEGs in Python. All of the methods I found relied on external C/C++ libraries or shell execs which, unfortunately,...

Read More

The libgdx/box2d Jumper tutorial

I have been too busy to finish the tutorial, and I’m not sure when I will get around to it. I know I’ve been leaving a bunch of people hanging...

Read More

libgdx, box2d, tiled maps: full working example, part 2/3

This is part 2 of a 3 part post demonstrating how to make a simple side scrolling game using libgdx and box2d. See part 1. Updated 2011-09-19: Heh, now...

Read More

libgdx, box2d, tiled maps: full working example, part 1/3

This will be a 3 part post demonstrating how to make a simple side scrolling game using libgdx (official project blog), a cross-platform library that allows...

Read More

libgdx, Tiled Map Editor, TexturePacker, and you

libgdx has support for files created by the Tiled Map Editor, allowing you to easily create 2D orthogonal map scenes for your games. Once it’s up...

Read More

libgdx and TWL: Centering your layout

This won’t be a full on tutorial — it’s late, and I just now figured out how to do this — but I’m hoping that this will be...

Read More