Saga of Ryzom

I’ve played a number of MMOGs — Ultima Online, EverQuest, Anarchy Online, Asheron’s Call, Lineage II — none of them have come close to Saga of Ryzom in terms of freedom and enjoyment.

Great steps forward, above the alternatives:

  • All “loot” from monsters are either crafting ingredients or quest items
    • No reason to bother “camping” mobs
  • The game is heavily crafter-based, and items do not last forever.
    • People can play entirely as a crafter and still have a very rich and rewarding game experience.
  • The game engine is GPL-licensed.
    • I do not like the GPL, but this is still a step forward. A “major” game available in stores based on an engine they developed under an almost-free license is pretty significant.

I’ll try to add more to this as I go, but for now I can easily recommend trying it out. Website is http://www.ryzom.com/ and they have a friendly forum there as well (It has some haters, troublemakers, but it’s still pretty good).

2 Comments

  1. Jon says:

    Thanks for the comments, I’ll check it out. How about World of Warcraft though? Any comments on that?

  2. dpk says:

    I haven’t tried WoW yet, but it’s probably the next one I’ll try. I’ve been busy playing SimCity, heh.

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